However there are still glitches that not all areas are covered to trigger teleports and lead to possible delaying. There are many gameplay areas, including 1 spawn room, 9 normal "levels" (with 5 in Escape mode, 3 ZM and 1 deathrun), 1 boss room and 1 final room.įor levels not in ZM, only humans who make to the goal of that level will be teleported to the human side of the divided Spawn, those who are left behind or zombified will be in the another side. As the map suggests, the path is linked randomly.
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